How I Understand the Blog Categories
Why I Chose These Categories
BUSINESS & INNOVATION

Categories I Chose
Graphic Design, Technology, Design Theory, Business & Innovation, and Culture & New Media.
I chose these categories because they reflect the different but interconnected areas that shape contemporary design. In each one, I will explore relevant topics, ideas, projects, and references within that field, while also looking at the connections between them.

Why not UX Design?
I decided not to include UX Design as a separate category because I see user-centered thinking as something that cuts across all of these areas. UX/UI can naturally fall within Graphic Design, while user needs and experiences are also central to Technology, Design Theory, Business & Innovation, and Culture & New Media.

Graphic Design
Topics related to graphic design, including UI and the more technical and practical aspects of design.
Technology
New technologies, emerging tools, technological advances, and how they are changing the design field.
Design Theory
More theoretical and conceptual topics around design, including design systems, tokens, fungible/non-fungible concepts, and the evolution of AI in design.
Business & Innovation
Topics focused on the business side of design, innovation, strategy, and how design connects with companies and new opportunities.
Culture & New Media
Broader cultural topics, new media, and articles exploring how design and technology interact with culture and society.


Overall, these categories reflect how I see design today: as an interconnected field where design, technology, theory, business, and culture constantly influence one another.

More to Discover
How I Understand the Blog Categories
Why I Chose These Categories
BUSINESS & INNOVATION

Categories I Chose
Graphic Design, Technology, Design Theory, Business & Innovation, and Culture & New Media.
I chose these categories because they reflect the different but interconnected areas that shape contemporary design. In each one, I will explore relevant topics, ideas, projects, and references within that field, while also looking at the connections between them.

Why not UX Design?
I decided not to include UX Design as a separate category because I see user-centered thinking as something that cuts across all of these areas. UX/UI can naturally fall within Graphic Design, while user needs and experiences are also central to Technology, Design Theory, Business & Innovation, and Culture & New Media.

Graphic Design
Topics related to graphic design, including UI and the more technical and practical aspects of design.
Technology
New technologies, emerging tools, technological advances, and how they are changing the design field.
Design Theory
More theoretical and conceptual topics around design, including design systems, tokens, fungible/non-fungible concepts, and the evolution of AI in design.
Business & Innovation
Topics focused on the business side of design, innovation, strategy, and how design connects with companies and new opportunities.
Culture & New Media
Broader cultural topics, new media, and articles exploring how design and technology interact with culture and society.


Overall, these categories reflect how I see design today: as an interconnected field where design, technology, theory, business, and culture constantly influence one another.

More to Discover
How I Understand the Blog Categories
Why I Chose These Categories
BUSINESS & INNOVATION

Categories I Chose
Graphic Design, Technology, Design Theory, Business & Innovation, and Culture & New Media.
I chose these categories because they reflect the different but interconnected areas that shape contemporary design. In each one, I will explore relevant topics, ideas, projects, and references within that field, while also looking at the connections between them.

Why not UX Design?
I decided not to include UX Design as a separate category because I see user-centered thinking as something that cuts across all of these areas. UX/UI can naturally fall within Graphic Design, while user needs and experiences are also central to Technology, Design Theory, Business & Innovation, and Culture & New Media.

Graphic Design
Topics related to graphic design, including UI and the more technical and practical aspects of design.
Technology
New technologies, emerging tools, technological advances, and how they are changing the design field.
Design Theory
More theoretical and conceptual topics around design, including design systems, tokens, fungible/non-fungible concepts, and the evolution of AI in design.
Business & Innovation
Topics focused on the business side of design, innovation, strategy, and how design connects with companies and new opportunities.
Culture & New Media
Broader cultural topics, new media, and articles exploring how design and technology interact with culture and society.


Overall, these categories reflect how I see design today: as an interconnected field where design, technology, theory, business, and culture constantly influence one another.


